I just installed the latest Rhino wip out today, Work In Progress (6.0.16264.10331, 9/20/2016) Beta
I noticed that the materials tab has a terrible flash to it and the screen redraws of materials gets slower and slower as I work on a file, changing settings in a material. I noticed that just clicking an object and looking at it’s material there is a noticeable flicker in the material tab, sometimes I see numeric code displayed flashing if I click on another material or change a setting. The flicker is a pretty intense strobe like a 2-3 second vibe.
I am exporting .obj files from max using the Rhino obj file settings in max. Nice by the way Autodesk recognizes McNeel now and I can work import and export obj files not having to worry about scaling and placement. The scene in max has night lighting I notice now all my materials are really dark when I open the exported obj file in Rhino when displayed in the viewport in my custom mode or in any mode with lighting on. The only way to get my materials brighter is to add a light and up its value to 200 percent or to turn off material filtering in the bitmap slot of the material. then the material displays properly lit In my viewport mode.
For instance if I create a copy material I noticed I had to turn filtering off so that the bitmap of the material could display at it’s proper value otherwise all materials in the file I am working on are coming in really dark. A black and white image comes in as a shaded dark gray.
Then I could not drag and drop a copy of a material on an object and have that object retain the new material’s settings, it always reverted to the default material and not the copied material I created, which was a material with filtering = off maybe a bug there? I then clicked on options and Rhino crashed.
Prior to that Rhino V6 was constantly crashing trying to import any obj file. I’ve been in 3dsmax so I haven’t used Rhino in the last few weeks but do have the latest builds at least the current build allowed me to import object files. It was funny rhino crashed several times as I fed it different obj files then a message update available and I updated and low and behold obj file import works now. I noticed that the raytrace viewport seems a bit faster? Thanks for the hard work and getting these betas out to us.