V6 Bug - Fuzzy Mesh Selection




selecting a mesh object in the attached file is pretty fuzzy.
Feels like both of us are getting old… :wink:
Fuzzy_SelectMesh.3dm (7.0 MB)


(Pascal Golay) #2

Hi Jess - I’m not getting fuzz… can you elaborate, for the senile? I like how it looks though.




Hi Pascal,

I’ve uploaded a screen capture
Desktop 03.02.2018 -
to your attention

Let me know if you need more info.
Next I’ll update my video drivers.

NVIDIA Corporation
GeForce GTX 970/PCIe/SSE2
OpenGL version: 4.6.0 NVIDIA 388.13
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-27-2017
Driver Version:

(Pascal Golay) #4

Oh- that is fuzzy… I don’t see that here so far at all.



Hi Pascal,

updating the driver to directly from nvidia improved the selection.
(according to Windows the previous driver was up to date)

Thanks, Jess

(Pascal Golay) #6

Hi Jess - OK, good. I never believe Windows when it comes to drivers - so far it’s only been correct once or twice in history…