(V6) Antialiasing change?



Charles is spot on here Steve. Open both images and compare the top of the “L and V” to each other too. In the image from V5 it looks correct, but in the one from V6 it looks like a “banana”. The “A” pops the other way and the “X” has rounded feet… and for designers that rely on visual evaluation then that just isn’t good since it appears that the curves are wrong. (and the thing that causes these out of place pixles (Just like Charles points out with the “T”) are probably (?) the same thing that causes other strange linedrawing artifacts.)

That said, I agree with you that the V6 image looks better as a first impression!


The model is full of bad made curves.
This is a part of the L:

In V6, the opposite of the reality is seen on small zoom scales.

(Brian Gillespie) #26

RH-46636 is fixed in the latest Service Release Candidate



I have found something.
The not-so-good rendering is far better in a perspective viewport.
It seems the overshots do happen when there is a plan view to the cplane.

The perspective viewport is set to parallel projection, but not a plan view.