How can I feed the V-Ray Geometry node a material as a path to a .vrmat, just as V-Ray Material from File can?
I need to dynamically update the Material in different animation steps, so the component to select a file is not useable. The output out of it seems to be just a file path, but obviously something else is going on in the background.
Is there a way to just give the V-Ray Geometry component a path to a V-Ray material or another node to load a V-Ray Material from a file path (but where I just input a path and not select it in a file browser window).
Not having a way to just input a path means any sort of batch rendering where a material might change from Grasshopper is not possible, which would be a real shame. Surely Grasshopper should enable to do things that are not possible in Rhino.