I’m hoping someone can troubleshoot this UV problem for me
I have a deadline on Monday
I map the object and it looks fine until I click Apply and then the map disappears
I’m hoping I’m doing some thing stupid and obvious
Hello
I am not sure but it seems you can apply a Planar Mapping
Then make a Material with your image
Then using Show Mapping you can adapt the position of image on the object
Thanks
I might try that later but I want to know why something I’ve done many times before is suddenly not working. And I’ve got a lot of material to map this weekend.
Not sure if I’m looking right, but your object has a plaster material without a texture map applied. So once you get out of the uv editor you see again the plaster material.
You need to have a material assigned that contains the texture image you are mapping.
There is something with how the object was created. To get controllable mapping I would _Explode _Join. That keeps the mapping, but now it is good. Tested with Rhino 7.36