UV mapping in Rhino 6

Hello. I am new in Rhino. I want to ask some questions about UV mapping.
How to hide the UV editor after I textured the mesh?


You should press the apply or cancel button to close the editor
Does that work?

@pascal This GUI might be tuned up with an explicit close button or otherwise let the Apply and Cancel button read

Apply and close
Cancel and close


I did it, for testing, and the UV editor got hidden. But when I drew UV editor again, in order to edit, it appeared without texture.