Using Sphere surface to Contour Mesh

Hello, I have been experimenting with contour definitions as a way to visualize the shape of meshes. My new goal is to set a base point, and create a sphere at that point, increasing its diameter iteratively.
Is there a component that will create a polyline at the intersection between a surface and a mesh? if not, Is there a component to return the intersection points so that they may be sorted and joined with a polyline?

for context, this is the planar contour that I have been using (38.0 KB)

Is this what you are after ?
It takes the center point of the mesh as the base point and creates spheres with increasing radius.
If I understand you correctly, simply getting the Mesh/Mesh - Intersection should be enough.

GH-Definiton: Mesh Sphere intersections (34.6 KB)


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That’s just what I was looking for, sorry for such a simple question.I had found the “Mesh Intersection” but not the “Mesh Mesh Intersection” component.

thank you for your help!

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