So I’ve modeled a mesh lampshade, and I am using the smash command to turn it into a flattened version of the form for lasercutting. The lampshade is below.
Upon using the smash command, the output is this:
Although the command outputs the holes and general form correctly, it doesn’t seem to take into account the way that the mesh bends along the two bottom edges. Due to the way that the mesh bends, the edges that it bends along must be longer in length to account for the shortening that occurs during bending. The smashed output is basically a rectangle, and this means that upon laser cutting and bending, the bottom edges will be shorter than the top section of the form.
I was wondering if anyone knew how to fix this problem, or perhaps suggest a different command or technique to produce the result that I am looking for?