Hi, I’m trying to cap the recessed areas of a Voronoi pattern with a triangulated mesh via the Delanuney Mesh component. The surface is semi-complex, containing fillets, curves and straight lines. However, when providing the points for the Delanuney Mesh component it breaks entirely.
Overall surface:
How it should look:
Most of the results end up broken or entirely void of a surface:
GH Script: Rock_Wall_Help.gh (61.0 KB)