Using a Delauney Mesh to cap off a Voronoi pattern

Hi, I’m trying to cap the recessed areas of a Voronoi pattern with a triangulated mesh via the Delanuney Mesh component. The surface is semi-complex, containing fillets, curves and straight lines. However, when providing the points for the Delanuney Mesh component it breaks entirely.

Overall surface:

How it should look:
image

Most of the results end up broken or entirely void of a surface:

GH Script: Rock_Wall_Help.gh (61.0 KB)

You’ll need the PlaneFit component.

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Hi Mahdiyer,

Thank you for the solution and the quick response!

An alternative:


Rock_Wall_Help-b.gh (68.2 KB)

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