I am trying to change the colors for my mesh
mesh.SetVertex(0, ON_3dPoint(xoffset + 0.0, yoffset + 0.0, zoffset + zdim));
mesh.SetVertexNormal(0, ON_3dVector(0.0, 0.0, 1.0));
mesh.m_c=ON_Color(255, 0, 0); //CRASHES HERE
I cannot ever see where / how to modify m_c
Do you do it after : AddMeshObject? The m_c count was still 0, is there a way to turn the flag on?