Updating linked blocks deletes them - (6.4.18124.12321, 05/04/2018)

Whenever I update a linked block in the block manager, all instances of the block are deleted.

Seems to happen at random.

Anyone else having this problem?

Hi Benjamin - So far not, here - I will try to reproduce this some more, we can’t have that happening, obviously. A possibly related bug was fixed - https://mcneel.myjetbrains.com/youtrack/issue/RH-45676 for 6.4 but that fix should be in the build you have.

The test is to open BlockManager, select a linked block and click Refresh, or?


Yeah it seems to happen at random, and sometimes it deletes everything from the scene when I make a change (relink/refresh) with the block manager.

Not sure how to replicate the problem. Anyone else having this issue?