Hello, would there be a way to update the textures like the following code of several geometries at the same time?
By sending them 1 to 1 the loading time is longer.
const tapaMaterialOutput = session
.getOutputByName("tapa")
.find((o) => o.material === undefined);
tapaMaterialOutput.freeze = false;
await tapaMaterialOutput.updateOutputContent([{
format: "material",
data: {
bitmaptexture: texturas[opcVariantValues[id].cuadriColorTapa],
roughness: 1,
materialpreset: 1,
version: "2.0"
}
}]);
tapaMaterialOutput.freeze = true;