Universal 3D User Interaction Standard

Universal 3D User Interaction Standard. Guidance discussion for a universal standard mouse interaction and interface across all applications.

Use the following paragraphs for a longer description, or to establish category guidelines or rules:

  • Why should people use this category? What is it for?
    To discuss mouse Rhino interaction, universal standard and compatibility with other software.

  • How exactly is this different than the other categories we already have?
    To create an ISO standard a lot of experienced users will bring related problems to discuss.
    Since there can be more than one standard the discussion will split into subcategories.

  • What should topics in this category generally contain?
    Standard mouse interaction, compatibility with Rhino, compatibility with Other 3D software, Standard progress, left-double-click right-click slow-left-click, etc…

  • Do we need this category? Can we merge with another category or subcategory?
    This category can be inside, for example, Rhino User Interface > Mouse Interaction > …

ok, reson. Some feedback.