Universal 3D User Interaction Standard. Guidance discussion for a universal standard mouse interaction and interface across all applications.
Use the following paragraphs for a longer description, or to establish category guidelines or rules:
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Why should people use this category? What is it for?
To discuss mouse Rhino interaction, universal standard and compatibility with other software. -
How exactly is this different than the other categories we already have?
To create an ISO standard a lot of experienced users will bring related problems to discuss.
Since there can be more than one standard the discussion will split into subcategories. -
What should topics in this category generally contain?
Standard mouse interaction, compatibility with Rhino, compatibility with Other 3D software, Standard progress, left-double-click right-click slow-left-click, etc… -
Do we need this category? Can we merge with another category or subcategory?
This category can be inside, for example, Rhino User Interface > Mouse Interaction > …