Universal 3D User Interaction Standard. Guidance discussion for a universal standard mouse interaction and interface across all applications.
Use the following paragraphs for a longer description, or to establish category guidelines or rules:
Why should people use this category? What is it for?
To discuss mouse Rhino interaction, universal standard and compatibility with other software.
How exactly is this different than the other categories we already have?
To create an ISO standard a lot of experienced users will bring related problems to discuss.
Since there can be more than one standard the discussion will split into subcategories.
What should topics in this category generally contain?
Standard mouse interaction, compatibility with Rhino, compatibility with Other 3D software, Standard progress, left-double-click right-click slow-left-click, etc…
Do we need this category? Can we merge with another category or subcategory?
This category can be inside, for example, Rhino User Interface > Mouse Interaction > …