Unisolate triggers recompute of GH script

Hello, it seems like a command “UNISOLATE” triggers recompute of an entire GH script. Probably this is because I’m using geometry pipeline. But anyway before and after unisoalte, there should be no difference in geometry. Is there a way to prepent this?

Sorry, Hide, not Unisolate.

The pipeline does pay attention to hidden objects vs. normal objects, but I guess it can be made smarter so that it only causes an update when it really needs to.

Thanks David, hopefully this issue is addressed in next Rhino. (also I want a Geometry Pipeline that takes Layer name as an input parameter)