I’m trying to create a spiral polyline wrapped around a rather intricate mesh surface.
I was able to achieve something like this (screenshot)
However, the spirals are straight for an entire lap around the mesh before “jumping up” to the next level so-to-speak. What I’m after is more of a smooth spiral following the mesh surface all the way from the bottom to the top.
Also, I would like the spirals to be unevenly distributed around the mesh. So that if I have a shape that is taller in one end (like the mesh in the screenshot above), there will be more distance between the spiraling lines in that end (see illustration). But how to achieve that?
Any help is greatly appreciated!!!
All the best,