Undo takes forever in the most simple cases. 13 seconds! As you can see I am working with some attached files from worksession. By the way, I decided to create Worksession to smooth my work. Attached models contain meshes with a lot of textures in separate materials.
It is really hard to work…
Any details you need to help you finding the problem?
That ll looks fine to me for drivers, etc.
What happens if you disconnect the external monitor and boot up with just the laptop screen.
With only 4GB VRAM for each monitor (minimum), you look like you’re using a lot of image files and may be beating the crap out if the GeForce card.
I tested on a laptop screen. small file - works fine, but now small file also works fine on a big screen…
Ok, nevermind with the small file. Worksession works bad, that is constant.
I have a lot of trouble with this project, there is another thread:
I decided to go with worksession because I have a pretty big file with surroundings. I am trying to work on small, fast to save file (the one I’ve sent to tech).
In my worksession I attach file which consists 2600 materials, 3000 meshes (1,5 milion poly total).
I must admit that in the viewport most of the time it works fine.
So although it works smooth (FPS wise) it can interfere with Undo, Redo, CopyToClipboard?
Here I am in my big file.
Please take a look at how long it takes to copy to clipboard simple extrusion.
Uh, I had no clue that Undo, Redo have anything to do with VRAM. Sorry to hear that.
Task Manager didn’t show any vram bump whatsoever. Also, it is strange that it works the same even if everything is hidden.