I’m trying to run a fairly straight-forward radiation analysis on a set of urban tree canopy models using the Ladybug plug-in.
However, I’m finding that some of the tree geometries I’ve selected as shading objects do not get included in the output color mesh.
This bug seems to occur inconsistently, as demonstrated by the tree on the bottom left. This object does not cast a shadow in the previous screenshot, but is shown to cast a shadow in the following example - even though these objects represent the same tree (they have the same form, and were produced based on the same tree data).
Has anyone run into similar challenges with the radiation analysis component skipping over shading objects?
Is there a known solution to this bug?