Hi Tom,
it came from a decimal inch file in fact and fillet was 0.02inch, copied it out to as new file and forgot to choose decimal inch.
It started as a cone made with sweep rotate, then exploded delete the top and bott, two side shapes and sweeps and join surfaces together, it came up with a bug warning, had to redo one wing, and redo sweeps, slice cone in half, join it all together, then mirror it, join to cone then fill planar top and bott.
so where in all that has it caused filletEdge to refuse to recognise it as a solid ?
I run show edges and the entire side is naked edged, yet how can that be when it was made with sweep2rail and planar surface and more sweeps. I have been on this wingnut for days fiddling, redrawn it twice, , so I delete that naked edge side, mirror the other side across and get a geometry warning appear.
why when one side is mirrored to the other and joined does that appear ? if one side is ok then a clone of ok and joined shouldnt have that happen.
unable to filletEdge.3dm (153.3 KB)
here it is before mirror with copy=yes.
I used curves for both sides and end faces, there should be no naked edges.
I had done the trim, mirror join things to get this to not declare some geometry error.
Should it filletEdge, or is it that joined surfaces cant be filletEdged ?
The wingnut is recreating an actual item, dating to WW2. accurate to 0.01inch.
Steve