@andy @nathanletwory (I don’t always complain )
Here are two things I like about the Rhino rendering UI.
a) The modularity and discoverability of the Physically based material’s sections. I like how they generate visually distinct groups of settings as needed. (Blender’s material UI kind of does the same thing, but is not so neatly grouped making me feel lost).
b) The modifiers of the texture panels being in one place for each material texture.