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when reflect is applied, I get weird display behavior.
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When moving vertices the subd, it switches to smooth until released when in box mode, or to box mode when in smooth mode:
system info
Rhino 7 SR5 2021-3-9 (Rhino 7, 7.5.21068.13001, Git hash:master @ 76e41732e41ab44776e5ac3fa043f38d54440011)
License type: Commercial, build 2021-03-09
License details: Cloud Zoo
Windows 10.0.19041 SR0.0 or greater (Physical RAM: 96Gb)
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro M4000 (NVidia) Memory: 8GB, Driver date: 2-23-2021 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 461.72
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 2-23-2021
Driver Version: 27.21.14.6172
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 8 GB