I have read the docs, threads, tried options one by one for shaded mode, Ground plane settings says its off, Render settings off, yet I have an opaque ground plane that I cannot see through in perspective viewport.
I created a Sphere around 0,0,0 such that half of it is beneath the ground plane and half above. When I zoom the camera inside the sphere in perspsctive viewport, I want to be able to see all of the inside surface, not just the half above/below the ground plane depending where the camera is.
This might be a Grasshopper phenomena as the geometry is not baked, and I am applying a material to the sphere.
Hi - I’m not sure what the necessary steps are to reproduce what you are seeing.
Do you only see the issue when you have the camera inside the sphere?
Could you post a 3dm file and gh file as an example?
Do you have anything marked in blue in the
Rhino Options > View > Display Modes > Shaded options?
Wim, Thx for your patience to work on this.
Only in side Sphere yes
I’ll try to put together an example
Blue yes. What does it mean?
Blue means that you have modified the factory-default settings. You can click on the
Restore Defaults to return to the factory-default settings. You can first make a copy of your current
Shaded mode if you want to keep those.
It turns out this was a problem with my model. I had an XY surface without realizing it. Please just delete this thread.