I’m a chile designer and I need to rotate a diagonal (45 °) propeller, but I have not been able to do it, someone can help me achieve it, it would be very useful.

I’m not sure I get the issue correct. I assume you have an object (propeller) which is not situated orthogonally (not parallel to the axis (XYZ) of the three-dimensional Cartesian coordinate system).

To make an object rotate about a slant axis there are 2 things you have to do:

a. Use the **BongoRotatePivot** command to orient one of the axis in the desired direction. *(Also BongoOrientPivot can be very usefull in some situations.)*

b. Unmark the ‘Rotate in world space’ property of the object, hence making it rotate along its own pivot axes.

Luc

thank you very much