Hello,
I have to build a particular mesh . I have built it manually using lines, but now i would like to turn it into an actual mesh to apply it to more complex surfaces.
Thanks for the quick response , yes I have weaverbird.
The first method works good, but i don’t know how i can control the number of subdivisions/ cells (is there a place where i can attach a number slider?)
the second approach seems to not work ( maybe i do something wrong, i attach the file).
it appears to be coincident. I wouldn’t worrie too much why this happens and instead use a filter to get just the lines which have the start and end point coincident with the perimeter.
Regarding the triangles… A mesh face is usually either built with three or four vertices. A mesh face can be turned into an Ngon if the faces are coplanar. There is no native command to do this in Grasshopper. The problem is that your mesh from line segments is one big planar mesh. Turning this into Ngons creates one Ngon.
Instead, you could also use the split surface component and then use the polyline perimeters of all the little surfaces to create a mesh per closed polyline. This way you can turn the meshes into Ngons.