Turn "mesh" made of lines in an actual mesh

Hello,
I have to build a particular mesh . I have built it manually using lines, but now i would like to turn it into an actual mesh to apply it to more complex surfaces.

Can you suggest me a solution for this issue ?

Thanks in advance


myfile.gh (21.2 KB)

This is quite close to an equilateral triangle mesh with midedge subdivision.

Deleting the outer loop results in the same topology as on your screenshot.

Do you have Weaverbird installed yet?

midedge_subdivision.gh (19.5 KB)

Alternatively if you want to stick with your approach, you’ll have to split the grid of curves first.

meshfromlines.gh (4.8 KB)

Thanks for the quick response , yes I have weaverbird.

  1. The first method works good, but i don’t know how i can control the number of subdivisions/ cells (is there a place where i can attach a number slider?)
  2. the second approach seems to not work ( maybe i do something wrong, i attach the file).

myfile.gh (22.3 KB)

  1. check the L input you can specify the number of subdivisions.

  2. I exploded the curves and increased the maximum face valence to 6.

myfile.gh (25.2 KB)

ok the second works good, so i will just continue with my appproach. Thanks.

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