I’m doing a model of a museum that has a exterior mostly made of bricks. I have it modeled in rhino looking good but when its exported as .fbx, .dae and .obj the size and orientation is always off and needs to be edited in blender or shapespark. shapespark is used for 3d rendered walkthroughs.
so i tried to figure this out by creating a 1 meter cube in rhino then exporting it and seeing what changed. i attached pics of each variant. but here’s my first question.
I exported the cube/material as an fbx then opened it in rhino7 and it was changed. how did that happen? heres the original.
Actually, if you look at the original image at the top, the following images have fewer brick in each layer on the box sides. One of the Shapespark image based on the OBJ file has 11 layers of bricks instead of 16.
The mapping on the box top in has 8 layers in all the following images compared to the original of 16.
Right I see now. Sorry, I just looked at the Rhino 7 fbx and blender fbx imports.
I would suggest to apply a texture mapping with box. To each of the structure start by a corner, then give a 1x1x1 box. Set the material texture to use mapping channel 1.
Further I’d use OBJ over FBX, but both should export well to Blender. On the left OBJ import, on the right FBX import.
This issue is due to the FBX format not storing Rhino’s WCS (world coordinate system) mapping which is set for the brick texture maps in the materials. I have filed this FBX exporter issue as https://mcneel.myjetbrains.com/youtrack/issue/RH-67021 in the past but it hasn’t been addressed yet. The workaround as Nathan suggested is to use a box mapping method for all the objects at once like I show below and then Export or SaveAs fbx.
thanks! unfortunately im working on a laptop with a 17 inch screen and i cant replicate the steps, my vision is bad. iys frustrating that my screen differes from everyone elses when theres a tutorial, i even tried the magnifier but i just dont see the steps, thanks tho
im modeling the oil museum in santa paula. ca. in rhino it loos good but exported in obj, dae and fbx into shapespark the model needs most textures like the ricks, resized which is a real p.i.t.a.
museum in rhino7
It looks like you are in the Textures panel not your Materials panel. Use the Panels menu at the top of Rhino to show the Materials panel or use the Materials command to display the Materials panel. Then, if you right click in some empty space in your Materials panel, you can choose Tree display instead of Grid but this is a preference and not required…
The extra icon you mentioned was for the Bella render plugin but it was not the active renderer and does not impact this mapping workflow. I hope that helps.