I’m trying to create surface from curve network. Upon using the network surf command, it highlights the problematic curve. I delete it, then it highlights another problematic curve right next to it. If I delete that, then it highlights another one which is right next to it. This keeps on happening.
What am I doing wrong?
How can I generate a nurbs surface from these curves?
How do I detect what exactly is the problem in my curves?
I don’t know why the curve sorting is having trouble with these - it looks to me like they are correct. Selecting one by one in order (NoAutoSort option) does work… I’ll get this on the pile for a developer to look at.
Oh wait - @archz2 - there is a block in there that you get if you window everything - leave that out and it works.
Edit: Okay, well, I was able to select the curves now,
I got a box having options for tolerances, edge curves and interior curves. My terrain got four alphabet tags A, B, C, D on each of the outer edges. After I pressed enter (accepting the default settings as set by Rhino as I am using this feature for the first time ever), my laptop fan started moving very fast, I waited patiently even thought the Rhino window faded,
the RAM usage shot up to 10GB for Rhino as seen in the Windows task manager, then I got this message after waiting for 30 minutes
Hi @archz2
With this many sections, you might try Patch instead - that might give you a better and lighter result, depending on the accuracy needed. Increase the number of UV to eg. 78 (the amount of cross sections you have in each direction).
HTH, Jakob
Edit: I did your surface as NetworkSrfand it is insanely complex because of the amount and complexity of the cross sections. I strongly suggest you either rebuild the sections first or use Patch instead.This screen grab shows the lower fifth of the square with isocurves on…