I am trying to create an object. I want a truncated cone inside a cylinder; I’ve attached an image of what i’ve created, i placed the cone inside the cylinder.
How do i export the cone in order to create kind of a “cup” like object?
So you want something that looks like a glass?
Use BooleanDifference to subtract the truncated cone from the cylinder.
Here’s a link to the Learn page.
In the top row, there’s a beginning tutorial for modeling a simple glass not dissimilar to this. http://www.rhino3d.com/tutorials
Hi Grace - you might think about making this shape as a polyline profile of half the shape - that is, up to the centerline - and using Revolve to make the object from the polyline.’
Make sure you’re not using MeshBooleanDifference. This command takes NURBS objects as input but the result will be a mesh. You need to use BooleanDifference. If it doesn’t work, then I’d do as Nathan suggests: extrude the cone a bit so that it protudes from the cylinder.