Ok I’m trying but without sucess, I get an error if I use a square/rectangular shape … I’m trying to replace the arc to polygon center… but without success.
try this and search you will find better solution, i remember a thread here have the same pattern
cone_test3.gh (43.4 KB)
Thanks…
Next week I will try this.
Hi,
Based on your project I adjust the code but now I have 1 problems. The code is ok for CONE shape but not for the other shapes. How I can adjust this ?
multiple_shapes_test47.gh (27.1 KB)
It’s possible to adjust and improve the brep zone detection to be compatible with more shape formats ?
Cone base is a circle and a circle is a closed region… how to convert a square / rectangle / closed lines in a closed region ?
If I change from edges (E) to faces (F) in BeBrep is very close but it’s not correct because the lines are cutted by the small surface (orange lines):
If I select the correct base ( face 5 ) the result is correct:
How I can select always the base face the face closed to Z0 ?
Thanks a lot.
because you need the base face ; find it than use its boundary to trim the curves
cone_test4.gh (46.9 KB)
yes, thanks.
Another question
If I import a stl, the system return an error from mesh (geometry) to brep conversion:
How I can convert from Geometry to Brep ?
I try this but it’s not the same result.
Mesh to Brep?Part1.stl (2.4 MB)
it is not simple to convert mesh to brep
But it’s possible to convert a STL to a native Rhino file ? With native rhino files (drawed files) i don’t have problems.
i didn’t try that