I am coding a class in RhinoCommon that works kind of like the GumBall, and so I am transforming an object (outside of a command) using the code:
the object I am transforming has another child object already created from it with history.
When I transform the object with the above code the child object does not get updated by history.
If a run any other command, at the end of that command running the child object finally catches up, so what can I do to trigger a history update, outside of a command?
P.S. if I manipulate the same object with the gumball every time I mouse up on the gumball the child object is being updated with history. (so what magic does the gumball have on a mouse up that triggers a history update?)