could you please help me to triangulate my lofts. i have tried to convert to mesh and then triangulate but it messes up the triangles - see screen and .gh Thank you
EDIT - I just see that my attached screen was not correct
i think i am getting there - at least for the tesselation. i just have to find out how to equal all branch lists lengh by filling it up with a NULL. plz have a look at the definition.TriangulationFolding.gh (16.6 KB)