Topography - creating a patch taking forever

Hi, large terrains are often made with meshes and a tool you can try is this one I made to handle thousands of both dirty and clean curves and points that overlap and or do other stuff that makes other tools choke.

After the mesh is made you can allways try to drape a nurbs on top of it if you really need a nurbs.
And please respond on the thread I linked to. It’s great to get feedback of any kind!