I would like to render a scene so that It has cell shading, although it shows gradients of shadow/light rather than each specific side of an object is one color. How can I accomplish this effect?
Im using the rhino sun. The problems in a nutshell are Id like it to look like a cartoon, and its showing bright white gradients. The shadows look fine as they are a consistent black, although the curved geometry and flat surfaces are gradients rather than cartoony colors.
There is no cell shading in V-Ray. The toon material only adds contours to the geometry edges. It in escense a post effect. The toon material only simplify the things a bit. It couples a base material + customized contours to the object the base material is applied to.
You have to apply post processing to get thse cel shading effect