Hi Nachetz, our demo rez restriction is 720p because we do not put any time limit on it, so it is good for seeing whether you like the workflow/plugins/etc, and for letting hobbyists play with it indefinitely. But if you need to test at higher rez, I can send you a 30 day full license for more comprehensive testing.
i never used keyshot, but what is your reason for trying to leave it behind? @ThomasAn has some experience with Bella maybe he can elaborate some advantages. i have gathered from him that it was developed by the initial team from maxwell. i´d say quality like it ought to be good.
First of all, I hate subscriptions. I already made the mistake with Adobe and regret it ever since. Thing is that you need to be a full time user of the software year in year out to make a subscription worthwhile.
For bigger companies it’s probably a no brainer but for most individuals it’s a pain.
I can understand why companies like chaos have gone this path though. Their software has become so good that eventually people have enough quality and will stop upgrading.
And I’m sure they have found numbers were going down with upgrades so they had to find other ways to make money. With subscriptions they know exactly how much money flows to their bank account every month, which makes it a lot easier to know upfront how much development cost can be spent.
Tbh the latest upcoming upgrade is aimed mainly at the archviz industry. I don’t think there are a lot of new features that are life changing even for @Micha that uses it on a daily basis.
What is wrong with subscriptions is that it means you end having access to your files once you stop paying. It’s a big issue.
If I were new to visualization and had to make my choice now, I’d probably go for blender and cycles.
That being said, Vray is still a great product that is well integrated to Rhino. The Vray frame buffer has a huge amount of cool tools to keep even big part of post processing entirely in Vray. And its fast.
Interesting. Chaos no longer gives you the option to own at all ? I think subscription models are trying to reduce the barrier to entry (a good thing) but make it so you never own a copy (a bad thing)
As for alternatives, I haven’t used Vray in 20years so I can’t offer a direct comparison on speed.
Bella is designed from scratch by the original Maxwell engineers after they left (in 2018 I think ?). Their new focus is speed. You get two render engines for the price if one. Atlas is a full spectral engine that does dispersion and caustics and it’s on par with Maxwell (maybe a little faster, but close). Saturn is their state of the art engine that is intended to be their flagship in the future and it’s so optimized that it can outdo Cycles on CPU (They are currently working on a GPU implementation).
From my experience Saturn (from Bella) gives you Maxwell quality renders when you don’t need caustics (like 98% of the time) and is as fast as Cycles but currently only on CPU. It’s entirely nodes based. Their Rhino plugin is very smooth and well integrated. I can attest that Jdhill is an excellent craftsman and will always respond to any issues. He was the Maxwell for Rhino plugin developer up until version 6 I believe.
Given the speed advantages, I personaly only use Bella/Saturn these days (even for Jewelry) and it will even do dispersion inside gemstones; unlike Cycles.
when I developed 4 of maxwell’s plugins, I saw that many offices/people use multiple 3d platforms, and indeed there were a lot of complaints when next limit changed the sales model to be per plugin instead of “1 license for everything” – at some point they had to reverse course and offer a “bundle” license again, with all plugins, and a higher price
Everyone likes consistent cash flow:
Although I bought V-Ray 3.0 , I was consistently paying for Upgrades to V4 and V5 which is very comparable to a subscription service when it comes to my annual expenses
This is changing now because the cost for upgrading jumped a lot and I still can’t justify the added price for my workflow. for now, I’m sticking to V-Ray 5 and not considering an upgrade. I’m still looking around for a rhino-ready GPU raytracer that can beat the Quality of V-Ray so it is going to take a while.
Hopefully one of these unreal 5-based render engines can come with a better quality.