TIGER Fillet + — exact corners for FilletEdge's worst cases

I got tired of FilletEdge mangling three-way corners, so I built a fillet toolkit around a different idea: on box solids, the mathematically correct fillet is closed-form — planar faces, true quarter-cylinder edges, and true sphere-octant corners (the offset-surface / Gauss-map decomposition). No corner patches, no fitting. Run What on the result and you’ll see actual spheres and cylinders, tangent-continuous at any radius up to half the shortest edge.

For everything else it runs the kernel filleter but validates the result (closed, valid, with tolerance retries) instead of handing you a silently broken polysurface, heals union seams first (MergeCoplanarFaces + edge remap — seam-split collinear edges are behind a lot of mystery failures), and previews live in the viewport with a radius slider. Erode/dilate full-body rounding and SubD chamfer-cage rounding are included as separate commands.

Rhino 8, Windows + Mac, installs via Package Manager:

https://www.food4rhino.com/en/app/tiger-fillet

Feedback and broken-fillet test files very welcome — the goal is to grow the exact engine to arbitrary planar-faced solids.
TigerFillet+.zip (10.7 KB)
tiger+

Deleted

TIGER - I fixed a bunch of things and added a ton of new tools https://www.food4rhino.com/en/app/tiger

Update: TIGER Fillet + has grown into Tiger+ — the same exact-corner fillet engine plus 15 more fabrication tools (MultiPipe with WYSIWYG bake, shell/panel offsets, multi-part molds, unfold with labeled parts, and more). One toolbar, still free, Rhino 8 Win/Mac: https://www.food4rhino.com/en/app/tiger

@johnbriscella
The video for the fillet is very self explaining so could you give us more of this short video demostrating the other functionalities?

Is the Tiger Fillet + working for boxes only?

Thanks