Relatively new to Bongo (though not Rhino or GH) and and trying to work out an animation with the following;
A surface that Morphs (got this down easily)
Another object that sits “on top” of this morphing surface and moves with it as it morphs. In an ideal world it would also be able to analyze the surface normal at that point and rotate itself to align to it.
I know how I would go about doing this in GH but animating things, especially for rendering, in GH can become a bear pretty quickly.
Anyone have any thoughts?