I just tried out TestReduceMesh on the WIP with and without hyperthreading:
(Continued from here)
TestReduceMesh is faster in both cases however hyperthreading still slows this operation down regardless.
Settings:
Mesh size 542930 faces. Reduced to 54293 faces, accuracy = 10
Without hyperthreading
V6WIP:
ReduceMesh Time = 18.8390045166Seconds
TestReduceMeshTime = 15.0707931519
V5:
ReduceMesh Time = 14.8200073242Seconds
With hyperthreading
V6 WIP:
ReduceMesh Time = 20.6097564697Seconds
TestReduceMeshTime = 18.5495758057
V5
ReduceMesh Time = 18.5456619263Seconds
The indicated times for TestReduceMesh may be slightly longer than in reality as they include me pressing enter on the dialog box. The dashed version of this command wasn’t working for some reason so I couldn’t fully script it. @Holo, was it working for you?