This pattern, can it be realized with GH? What's the best way to do it

There area couple different steps. Create the pattern from above and then make it a weave.

Here are some ideas: Applying a weave pattern along mesh edges - #7 by DanielPiker

Here is a quick weave tutorial:

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Hello
I think it could be approached as an hexagonal pattern or voronoi pattern where some of the curves are removed randomly depending on the layer.
I began by placing points evenly on a circle the used Voronoi and cut the pattern.



Then suppress duplicate lines

Then copy the lines in multiple layers (10 here)
Then remove randomly a portion of curves, then smooth the network

Then make some band with the curves

Then thicken the bands, I populate with points then use Dendro, and add smoothing

15%



33 %



52%




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Thank you very much for your reply. I ended up using a combination of voronoi 3d+ ZBrush to make the finished product. Thanks again!

Thank you so much I read your sharing carefully and really benefited a lot. In comparison, I myself ended up using the dumbest way to achieve it. Thanks.

For what is worth here is the script. It uses quite a lot plugins, Nautilus, Weavebird, Clipper and Dendro. Some of them could be replaced. You can surely use hexagon patterns if you want more regular shapes.
dot patterns.gh (17.8 KB)

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