I try to be a VFX guy, but in terms of meshing Rhino makes my life not easy.
I did some more tests with MoI3D and I really like how the it meshes NURBS data. And it is fast.
Was there ever the discussion to implement the MoI mesher into Rhino??
@ Hifred:
The quad topology looks really really good. How much work (time) was needed to get this result?
@brt1
got your point. The meshing look good.
Yeah. I would only need the meshing feature from exactflat.
Are there maybe other plugins/tools which offer such meshing in Rhino
Cheers,
Norbert