Is there a special fuzzy search for the new text input component? The GH1
//text is very useful almost acting like a special shortcut, where after, I would place multi-line data.
Also, as the new Text Input and Value nodes don’t have an input, what node would be used to visualise and debug data like this?
have you tried the Panel?
No, but what works surprisingly often is to just type the first letters of each word in the name, like “t i” for “text input”.
The Text Input object shows what it contains (always just text), to inspect the value object contents you’ll need a panel.
I haven’t written a text display object yet, the panel is not great at showing multiline or long texts.