The latest OctaneRender for Rhino

OctaneRender, the fast GPU-accelerated and physically correct renderer, has announced new features and additions for Octane for Rhino:

  • Render Rhino fly-thrus in OctaneRender for Rhino with camera motion blur

  • Export Bongo animations for rendering in Octane Standalone with camera and object/vertex motion blur

  • Additional Render Passes (38total!)

  • Beauty passes, including Diffuse, Reflections, Refraction, Transmission, Subsurface Scattering

  • Info passes, including Normals, Position, Z-Depth, Material ID, UV Coordinates, Tangents, Wireframe

  • Object ID and Environment

  • Geometry Layer passes

  • Shadow passes

  • Light passes

  • Ability to access the Octane Standalone local material library

  • Support for Rhino parallel projection cameras

  • Many tweaks and performance improvements in the Octane render engine Future features of Octane 3 were also announced. These include:

  • OpenCL support

  • Volumetric Rendering

  • OpenSL (OpenShaderLanguage)

  • Deep Pixel rendering and texture baking

More details …


Posted Apr 10, 2015 by Sandy McNeel on Rhino News, etc.