The Beauty of Bézier Curves (or the crux of such)

found this video today. probably interesting for some here


Great video! :clap: :clap: :clap:

I have always loved the simplicity of Bezier curves - so much so that I invented geometric modeling kernel (algorithm) which is based on rational, quadratic Bezier curves. I am not surprised that Rhino SubD kernel is also based on the Bezier curves. Examples of geometric modeling kernels: NURBS surfaces, polygon meshes, T-splines, subdivision surfaces.

Shiffman recently did an in-depth video about Bezier curves, too. This man has a straightforward, yet elegant way of approaching and explaining things that make them very easy to understand! He’s truly a masterful teacher.

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