I’ve been trying to texture a part I’ve been making for a presentation. The part that isn’t working is a part I downloaded from a supplier. Is there any obvious reason why this problem persists? The file was originally in STEP format.
If you can share the file users have a better chance in figuring out what the problem is.
But check there is a good mapping.
This imports as a block instance. I’d select the object, then
_ExplodeBlock. With all parts still selected go to the material tab in the object properties and set the material to
Use Object Parent, then
_Block to make it into a block instance again. Now when you assign a material to it all containing parts will honor the block instance material.
edit: If you want to do more elaborate assigning of materials to the model you may want to check out also the
edit2: here a quick test with three instances of the Rhino Metal material and some bumps applied to two of them, rendered in
Raytraced in Rhino 6
@hawthornph - any luck with getting some materials/textures on your object?
Yep, all good, thanks