Texture Start Point?

Hi,

Is there a way to set a start point for a basic Rhino texture for when a model is viewed in Render display mode?

In the attached, I’d like the brick texture to start in the bottom left corner, rather than the weird half-brick texture mapping happening here. Is there a simple “Set Texture Startpoint” fix?

Thanks!

Hi Eddie - - try ApplyOCSMapping… does that do it?

-Pascal