Hello everyone,
My name is Loukas, and I’m currently working on designing and 3D printing an insole with a textured pattern on its top surface as part of my Master’s degree. However, I’ve been facing several difficulties and would really appreciate some advice.
Here are the main problems I’m struggling with:
The insole is a valid polysurface, grouped together but composed of many small triangular faces. When I try to use FlowAlongSrf between the insole and the texture pattern, Rhino only allows me to select one triangle at a time, not the whole top surface.
I’m not sure how to apply the texture only to the top surface of the insole, not on the sides or bottom.
Ultimately, my goal is to create an insole with a pattern of hemispherical bumps (0.5 mm height, 5 mm diameter, and 5 mm spacing) only on the top surface.
Any help or guidance would be greatly appreciated.
Thank you in advance,
FlowAlongSrf “maps” geometry from one surface onto ONE OTHER surface. You have a mess of a converted mesh.
Even if your model was remotely usable, maybe in situations like a sole think about making a “proxy” flow target surface that isn’t actually part of the model, probably multiple of them, most footwear designs I see are more elaborate than just “I made a texture and hit Flow.”
Yes you are right, it is not a closed object, it is converted from a mesh to a polysurface. I am trying to find how to make it a smooth surface that follows the top shape of the insole. Thank you for your tips!