I’m working on a project where everything is correlative. I’m using Grasshopper to create everything so that they are easy to modify and I can check the outcome in Enscape easily.
Thanks to HUMAN, I can bake everything with their layers and thus materials. The only one I cannot assign automatically is the texture mapping’s UVW repeat so that when I use Enscape, textures are not in the right scale.
Does anyone know if I can do it with HUMAN or any other plugins in grasshopper, or Python?