Text Tag: Boolean Toggle on xy(z) plane - HOW?

bool text.gh (22.3 KB)

txtTag.ghcluster (3.9 KB)

Goal: Controlling T/F using Boolean Toggle.

Example: When Boolean=False, the xy(z) plane goes off.


Try this and let me know if works in your case.

Select plane.gh (19.1 KB)

Worked very well. Thank you for introducing unfamiliar components.

txtTag(xyzPlane).ghcluster (7.4 KB)


This is all very confusing. Text Tag doesn’t take a plane. The text will always be oriented towards the viewport. To orient text, you will have to use Text Tag 3D.

Further:

You don’t need a cluster with individual inputs for each plane, just lists for the Text Tag 3D component itself.

:face_with_raised_eyebrow:

If the implication was that you can use Get String as a dictionary outside of Grasshopper Player, no. You had me excited there for a moment!

Yes, I just realized that. However, the intention was to make CPlanes independent of one another, an idea suddenly occurred while learning GH.

Math equations and 3D text have not been explored. Frequently, forum responses pushed me to delve deeper.