Text display artifacts in viewports

See screenshot. Latest WIP.
When printing to PDF, text appears fine.

Best regards


testtext.3dm (36.3 KB)

what version of the wip are you using? (help>about rhino)

what font is this using?

This is graphics driver specific bug that we see on occasion. If you run the “TestGlyphy” command, you can toggle off the default code that we use to draw text.

Does the text look ok until you zoom in very close to it?

The font is Arial.
Rhino WIP version is 6.0.17227.1415, the latest.
The artifacts do not depend on the zoom level.

testglyphy indeed makes the artifacts disappear. It obviously switches to some pixel viewport representation of the text.
However, there are some minor artifacts as well, a pixel row/column seems to be cut off on some letters. Unimportant, I assume.

Best regards

Shouldn’t you guys be outside right now? :sunglasses: (<- shade #13 or higher)

Unluckily, I’m not in the states. I’m European. We had our last eclipse 1999. =)

I was actually needling the McNeel staff to go outside, as they are close to (but outside of) the path of totality :slight_smile:

Drag your a**es outside, guys! It’s the chance of (half) a lifetime!

But watch out for clouds… a friend and me back then were stupid enough to drive too far into the path of totality - under a bank of clouds… :roll_eyes:

Don’t worry; we made it outside and there wasn’t a cloud in the sky

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Perfect image.
It incorporates symbolism borrowed from Judaism, Islam, and Pastafarians no less!

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