Terrain Developable Area, Roads, Cut and Fills

you can do it by using land designn plugins. it can used by rhino and GH.

That is what i am trying to say.
Some sort of Sketchup approach on “stamp” roads over terrain.
This will be fun when someone with expertise achieve similar programing code.
I would love to help but it is out of my league

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Bison plugin supports some of these workflows and is overall a great terrain plugin.


Hey @ejnaren! Just came across this thread and saw your messages. Was that plugin finally released, and is this something we can test?
Many thanks!