Technical mode: no intersections with blocks?

Hi All - over here the Technical mode does not compute intersection between objects if they are block instances… once exploded, all works fine. Is this a known limitation or it’s supposed to work?



Hi Jarek - Hm, I’m guessing limitation… I’ll add this to the heap, thanks.


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thanks Pascal… I was not sure if this was never there or started happening, but on the project we are working on it would really help if the intersections showed up without exploding. I imagine it’s tricky to make it work with blocks…