Hi All - over here the Technical mode does not compute intersection between objects if they are block instances… once exploded, all works fine. Is this a known limitation or it’s supposed to work?
thanks,
–jarek
Hi All - over here the Technical mode does not compute intersection between objects if they are block instances… once exploded, all works fine. Is this a known limitation or it’s supposed to work?
thanks,
–jarek
Hi Jarek - Hm, I’m guessing limitation… I’ll add this to the heap, thanks.
https://mcneel.myjetbrains.com/youtrack/issue/RH-55368
-Pascal
thanks Pascal… I was not sure if this was never there or started happening, but on the project we are working on it would really help if the intersections showed up without exploding. I imagine it’s tricky to make it work with blocks…
-j