Hello Everyone,
Could you, please, see why the circle flips to the wrong side depending on the input radius and
become kinked versus tangent.
this what it needs to be:
this what happens with some radius inputs:
Tan tan Rad.3dm (90.2 KB)
Tan tan rad.gh (19.0 KB)
Added yellow group to sort curve fragments by length before selecting one of them?
Tan tan rad_2024Sep10a.gh (34.4 KB)
1 Like
Hi Joseph,
For some reason this is what I see in the attached script. Is it what you intended to send?
Maybe because I have an older GH version?
What was unclear in the initial script:
After Shatter the List Item was set to a particular index - 1. that picks up a particular portion of the shattered curve. Why if I change the radius it would all of a sudden pick up another portion of the shattered curve?
Oh no, sorry! My mistake, intended to post this:
Tan tan rad_2024Sep10b.gh (25.0 KB)
This may well not be the correct sort/cull for this geometry…
No worries.
I think the issue persists here as well.
But it appears I have overlooked an existing component that does exactly that and correctly -
“Tangent Arcs”