I’m running V6 on a new computer running Win 10 with a Nvidia 1070 card and 64 gig of ram and I’m finding what I think is not too complex a scene experiencing lag in Rhino as I work.
The lag is in the form of the display jumping back to a previous screen of the prior command and then a few seconds or more later, jumping to what I’m currently trying to do.
One solution I tried was restarting Rhino which seemed to solve the problem. Is what I’m seeing possibly related to the clipboard being full?
What are you doing when the “jump” happens? This is actually Windows doing this - and it happens when Rhino is too busy to update the display. Something must be causing Rhino to hang.
Here’s the system information. I know there’s an update to V6 to install but will wait until a current project I’m in the middle of, finishes up. One of the things I was doing when the lag occurred (which was over the course of a couple of hours while I worked in the file) was opening parts in another V6 session and copying and pasting between open files – hence my orginal question about an issue with the clipboard holding a lot of data and maybe causing the lag.
Vendor Name: NVIDIA Corporation
Render version: 4.5
Shading Language: 4.50 NVIDIA
Driver Date: NA
Driver Version: NA
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 128 MB